CE_Locales = {
	Tooltip = {
		Main = {
			Button1 = "Long Buff's",
			Button2 = "Burst Buff's before Boss",
			Button3 = "Use long buff food and potions",
			Button4 = "Main DPS combo",
			Button5 = "Range skill for mele, and instant skill for caster",
			Button6 = "PvP DPS combo",
					},
		Second = {
			Button1 = "Click to lock/unlock \nBurst Slim Frame",
			Button2 = "Left Click: Summon Mount 1",
			Button2a = "Right Click: Summon Mount 2",
			Button3 = "Swap Instance difficulty level, 'EASY' 'NORMAL' 'HARD'",
			Button4 = "Kill your self ;D",
			Button4a = "Zoom in/out (mouse wheel) to cancel.",
			Button5 = "Target Boss Only",
			Button6 = "Left click Summon or Dismiss pet",
			Button6a = "Right click Feed pet",
			Button7 = "Open Configuration Window",	
			Button8 = "Open Debug Window",
			Button9 =  "Swap between main Cape and 'skill cape', use skill and return main cape",
			Button10 = "Left Click: Countdown from 15 to 0",
			Button10a = "Right Click: Cancel Countdown",
			Button11 = "Swap beetwin Main glove's and 'skill glove's', use skill and return main glove's",
			Button12 = "Swap between Main Ring and 'Skill Ring', use it and return main Ring",
						},
		Debuger = {
			Button1 = "Print player's Buff's",
			Button2 = "Get name, ID, region and in game zone name's",
			Button3 = "Print target's Buff's",
			Button4 = "Print player's DeBuff's",
			Button5 = "Print target's DeBuff's",
			Button6 = "Click to show all Action Bar Numbers, Shift+click to hide",
			Button7 = "Empty at the moment",	
			Button8 = "Empty at the moment",
			Button9 = "Empty at the moment",
			Button10 = "Empty at the moment",
			Button11 = "Empty at the moment",
			Button12 = "Empty at the moment",
			Button13 = "Empty at the moment",
			Button14 = "Close Debug window",
			Button15 = "Get ID of current Title",
					},
		Config = {
			Button1 = "Close Configuration",
			Button2 = "Save settings for the actual character",
			Button3 = "Show Credit's frame",
			Button4 = "Create 7 macro's for using Diyce",
			Tab2 = {
				EditBox1 = "Enter the name of your \n Main Glove's.",
				EditBox2 = "Enter the name of your \n Main Cape 1.",
				EditBox3 = "Enter the name of your \n Main Cape 2.",
				EditBox4 = "Enter the name of your \n Main Ring.",
				EditBox5 = "Enter the name of \n Arrow's that you use.",
				EditBox6 = "Enter the name of \n Projectile's that you use.",
				EditBox7 = "Enter the name of \n Ranged Weapon that you use.",
				EditBox8 = "Enter value of HP, when to swap Equipment.",
				EditBox9 = "Enter value of HP, when to recall your pet.",
				EditBox10 = "Enter value of HP, when to sound alarm for low health.",
						},
					},
		MinimapButton = {
			leftclick = "Left click: Show 'Diyce' and 'More' frame",
			rightclick = "Right click: Open Configuration Window",
					},
				},
	Diyce = {
		HpDef = "Please select Hp/Defense food on Config Tab 3",
		DmgFood = "Please select Attack/Damage food on Config Tab 3",
		SpeedPot = "Please select Cast/Attack speed pot on Config Tab 3",
		CritFood = "Please select Critical Hit/Damage food on Config Tab 3",
		CritPot = "Please select Critical hit pot on Config Tab 3",
		Sigil = "Please select Sigil on Config Tab 3",
		ItemShop = "Please select ItemShop Hp/Def food on Config Tab 3",
		SaveEq = "LOW HP!!! SWAPING EQIPMENT!!!",
		SavePet = "LOW HP!!! RECALLING PET!!!",
		LowHp = "Your health is too low",
			},
	func = {
		arrow = "RANGED WEAPON EQUIPED",
		knife = "PROJECTILES EQUIPED",
		noFood = "Out of <FOOD>.",
		isFeed = "is feed.",
		CheckPet = "No pet specified. Check config Tab 2.",
		SummonPet = "Summoning",
		RecallPet = "Recalling",
		RecordTrue = "Recording target skill enabled",
		RecordFalse = "Recording target skill disabled",
		NoRecord = "No record for",
			},
	UI = {
		Config = {
			Hint = "Don't forget to\n save your changes.",
				},
		Tab1 = {
			d1 = "Mount 1",
			d2 = "Mount 2",
			c1a = "Show frame's on Startup",
			c1 = "Show 'Diyce'",
			c2 = "Show 'More'",
			c3 = "Show 'Debuger'",
			c4 = "Show 'Skill Debug'",
			c5 = "Show 'BurstSlim'",
			c6 = "Show 'Game Over'",
			c7 = "Show 'Enemy Skills'",
			c8 = "Use New SwapClass",
			c9 = "Play Sounds",
				},
		Tab2 = {
			e1 = "Main Glove's",
			e2 = "Main Cape 1",
			e3 = "Main Cape 2",
			e4 = "Main Ring",
			e5 = "Arrows",
			e6 = "Projectiles",
			e7 = "Ranged weapon",
			e8 = "EQ Protection",
			e9 = "Pet Protection",
			e10 = "Helt warning",
			d1 = "Skill Gloves",
			d2 = "Skill Cape 1",
			d3 = "Skill Cape 2",
			d4 = "Skill Ring",
			d5 = "Swap to slot",
			d6 = "Use Pet #",
			dm1 = {
				t1 = ">> Select Gloves with skill <<",
					},
			dm2 = {
				t1 = ">> Select Cape 1 with skill <<",
					},
			dm3 = {
				t1 = ">> Select Cape 2 with skill <<",
					},
			dm4 = {
				t1 = ">> Select Ring with skill <<",
					},
				},
		Tab3 = {
			d1 = "HP or Defence Food",
			d2 = "Attack or Damage Food",
			d3 = "Cast or Attack Speed Pot",
			d4 = "Critical Hit/Damage Food",
			d5 = "Critical Hit Pot",
			d6 = "Chose Sigil",
			d7 = "ItemShop HP/Defence Food",
			d8 = "Rebuff if Buff time \nis less than...",
			c1 = "Use",
			dm1 = {
				t1 = ">> HP Food <<",
				t2 = ">> Defence Food <<",
				t3 = ">> Magical Defence Food <<",
					},
			dm2 = {
				t1 = "Magic Damage",
				t2 = "Physical Damage",
				t3 = "Magical Attack",
				t4 = "Physical Attack",
				t21 = "Choose Magic Damage Food ",
				t22 = "Choose Physical Damage Food ",
				t23 = "Choose Magical Attack Food ",
				t24 = "Choose Physical Attack Food ",
					},
			dm3 = {
				t1 = ">> Casting Speed Pot's <<",
				t2 = ">> Attack Speed Pot's <<",
					},
			dm4 = {
				t1 = ">> Magical Critical Food <<",
				t2 = ">> Physical Critical Food <<",
					},
			dm5 = {
				t1 = ">> Magical Critical Pot's <<",
				t2 = ">> Physical Critical Pot's <<",
					},
			dm6 = {
				t1 = ">> Select sigil you wana use <<",
					},
			dm7 = {
				t1 = ">> ItemShop Hp/Defence food <<",
					},
			dm8 = {
				t1 = "Rebuff in ...",
					},
				},
		Tab4 = {
			b = "Type ID to get ingame name",
			b1 = "Type name to get list of ID's \n Rock5 TooltipId addon required",
			b2 = "Record skills that target is casting",
			b3 = "Print target's skills to chat frame",
			},
		EnemySkills = {
			Head = "Target's Last Skill",
				},
		DebugFrame = {
			Head = "Your Last Skill",
				},
		BurstSlim = {
			c = "Realgar",
			c1 = "Hero Pot",
			c2 = "5 Min Buff",
			c3 = "Cast/Attack speed pot",
			c4 = "Crit food",
			c5 = "Crit pot",
			c6 = "Sigil",
			c7 = "ItemShop HP/Defence",
			c8 = "HP/Def Food",
			c9 = "Attack/Damage Food",
				},
		Credits = {
			Medic = "Autor of \nCombat Engin",
			Mini = "Autor of all\nDIYCE class \nskill's combos",
			Madox = "Spanish \nTranslation",
			Athalia = "German \nTranslation",
			Ghost = "Autor of Original DIYCE addon",
				},
			},
	["DESCRIPTION"] = "Combat Engin.",
	["DEFAULT"] = "Default",
	["SAVETOOLTIP"] = "Click here to save settings for the actual character.",
	["SHOWKEYWORD"] = "Show keyword on screen",  
	["PLUGINLOADED"] = "%s loaded",                    -- %s = Addonname + Version
	["SETTINGSLOADED"] = "%s: Settings for %s loaded", -- %s(1) = Addonname + Version, %s(2) = Charname 
	["SETTINGSFORCHAR"] = "Settings for %s:",          -- %s = Charname   
	["SETTINGSSAVED"] = "%s: Settings for %s saved",   -- %s(1) = Addonname + Version, %s(2) = Charname
};
